fns

Hi everyone!I was wandering if there is any solution to smooth the ik when lets say the legs or arms bones are extended in a straight line.With forward kinematics, everything is smooth but when it comes to ik it tends to snap when reaching the end frame (Ex. arm is extended)

Please see the attached reference: https://drive.google.com/open?id=1WCdc1R0MUOtKx4q3JYnKzLnMbeqKVIh4


Thank you so much!
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fns
  • 帖子: 6

Nate

Technically the IK isn't snapping (jumping from one pose to another), but it does cause the bones to move quickly when the target is nearly out of range (your video shows it well, thanks!). The easiest solution would be to slow down the movement of the target.
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Nate

Nate
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fns

It would be great if this will be implemented somehow in the ik system.Some option or tool to smooth out the ik.
Like in the example below:

[TECHRIG++][Rigging]Soft IK - YouTube
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fns
  • 帖子: 6

Nate

Agreed, it would be great -- it's in 3.8.25-beta! Cheers! 8) :beer:



(only the icon is WIP glares at Shiu)
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Nate

Nate
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Fabiano il Flaco

You guys are the best. :heart:
2D Animator @
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Fabiano il Flaco
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