Hello.
While setting up the initial pose I messed with scale of the bones (in order to make arms/legs/etc. shorter/longer) and now most bones in my skeleton have default scale different from 1. Initially I hadn't thought that would be an issue but then I noticed that it messes up the proportions of the bones when I rotate them.
Is there a way to reset scale of the bones to 1 without changing their physical size? I know there's a freeze button for meshes but no such option for bones.