MommysBestGames

Hi, I own the pro version and like it, but am asking to see if I'm missing how to do something.
As I design and enemy (monsters) I'll have a version of a creature drawn in Photoshop.
I use the script and export it to a new project in Spine.
I'll then rig the creature and see how it moves.
I'll start an idle animation.
I then may decide it needs it's face reworked (for instance, and extra cheek layer, to animate the face better, or I'll decide the eye and eye lids should be additional layers to blink).

I would like this:
After I make these new layers in photoshop (an eyeball, and two eyelids for instance), I would like to be able to use the photoshop script to then export these to Spine, and reimport them *on top of* my existing creature/skeleton in Spine.
I can't find a way to do this, expect to manually import the individual image files. (Seems like it could simply re-import the existing images, and then add into new nodes/images to the project if they don't exist.)

Thanks for the help!
-Nathan
MommysBestGames
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Nate

You can do this in version 3.8! The Import Data dialog looks like this:
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Nate

Nate
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MommysBestGames

Great!
Is that... coming soon? Or out already and I don't know how to get it?
MommysBestGames
  • 帖子: 4

Nate

You can get it now, but please be aware about the ramifications of using beta versions. See here:
Settings - Spine User Guide: Version
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Nate

Nate
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