I'm not sure if this has been answered before, I haven't seen many posts on this recently.
I want to animate a mesh (say a wing) so that you can move it in front, and behind, a body. Is there a way to do this?
Something something draw order z-depth
Oh, I figured it out! Not sure if this is on the help page though?
There is a little draw-order tab in the Tree which you can pull the slots up and down, and they'll animate